
On a completely different but related topic, one of the reasons I started playing in Daz Studio in the first place is because there seems to be a fair amount of interest in what would a G8 version of Ariane look like. Having the render look like the preview is super important. Based on the quality of renders, it is obvious that there is no actual coordination with the makers, and that is the fatal flaw of the software.
LUXUS FOR DAZ STUDIO SOFTWARE
Almost everyone on the 3D rendering scene has an NVIDIA card.ĭaz Studio just provides the modeling software that sends your model to these renderers that were independently created. As far as I can tell it has worked well for them. NVIDIA provides the renderer to Daz Studio at low cost on the correct belief that it will sell video cards. It is comparable to Poser’s Superfly renderer, and it is actually better than Superfly, except that Superfly works with any video card. Iray was developed by NVIDIA to take advantage of NVIDIA graphics cards, and only works if you have an expensive NVIDIA graphics card. It compares poorly to the Firefly renderer used in Poser which has a lot of features the Daz Studio version cannot touch.
LUXUS FOR DAZ STUDIO PROFESSIONAL
The version used in Daz Studio is a trimmed down version to the expensive quality professional software. Neither renderers were actually made by Daz.ģDelight is developed by Illumination Research and is a ray trace renderer similar to ones that can be found in other professional 3D rendering programs like Katana and Maya. The foreground models are lit with spotlights on 200% intensity to get them light enough to render, and then I still had to increase the brightness in a photo editor after.ĭaz Studio features two renderers 3Delight and Iray, and you can add on others if you like to customize all your textures to get them to work. The rendering - the thing that is supposed to be easy and flawlessly integrated is needlessly difficult to get right and poorly integrated.īy the way the really good images at the top and the bottom of this post have Poser rendered backgrounds. That’s the one thing that works flawlessly. So what Daz Studio really is is a way for Daz to sell more stuff to its users. They have learned to crank up the lights and implement sunshine to work around it. I am a novice to this software so maybe it’s my inexperience causing this problem? Nope, experienced Daz Studio users say the same thing happens to them. This is the main job of these programs, to render what you modeled, and not getting a render that looks as good as the Open GL preview is seriously a big failure. Usually something lot darker than it should be. The bad news: The videos were made for 4.8, and we are on version 4.12, and a lot of them are now wrong.īut here is the truly bad part: Once you spend hours putting together a scene, getting the lighting just right, and the angle just right and you finally hit the render button… you get something completely different. The good news: There are tutorial videos to help you make sense of all this. It is used in lighting, it is used in rendering, it is used in posing, it is used in positioning, and every one of these come off as poorly thought out. The library interface is used everywhere.

The Daz Studio Library is frankly better than Poser.īut here is the problem. Items are often categorized so it is easy to find exactly what you are looking for. The library is organized really well and you can quickly find the items that go with your model. There are things that Daz Studio does well, like load in purchased products from the DAZ3D website. But despite it’s popularity, is Daz Studio really the superior product? Well no, in fact it sucks. The models, especially the ones based on Genesis 3 and 8, are prettier.
LUXUS FOR DAZ STUDIO FREE
The base program is free vs a minimum $200 buy in to Poser.

The majority of my friendly competition prefers Daz Studio for a couple of pretty obvious reasons: 1. I’ve been using it for a couple of decades now, and while it has its flaws like odd anomalies rendering out of nowhere and the occasional unexpected crash that seems to happen after an hour of work and I forgot to save, it generally is pretty reliable at its one main job: Rendering images from 3D scenes you create.
